The Sorceress wields powerful magic based on three elements with spells that can deal area damage. They can easily handle multiple enemies helping them dominate the battlefield.
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~ Official Description
Ark Passive
For details about the Sorceress's Ark Passive, see this page.
Skills
Due to the complexity of the skill system, all skills on this page are displayed at level 1 with no effects applied. Please see the skill page for additional information. Scaling damage values are represented by X.
Sorceress has 4 types of skills: Normal Skill, Flame Skill, Frost Skill, and Lightning Skill.
Specialty Skill
Sorceress' identity consists of a single Arcane Magick bar which can be used for either Arcane Rupture or Blink. Every hit you land will generate varying amounts of meter.
Arcane Rupture [Z]: Consumes all Arcane Magick to gain a buff for a few seconds. The effect is different based on how much meter you have when you cast it.
Arcane Rupture at 30% grants Magick Enhancement: Shortens skill cast time. Attribute Skill Damage +9% against monsters (+2% instead against adventurers).
Arcane Rupture at 100% grants Arcane Torrent: Shortens skill cast time. Attribute Skill Damage +18% against monsters (+4% instead against adventurers). Flame Skill Weak Point Lv. +1. Lightning Skill stagger level +1. Remaining cooldown -25% of all skills (except Awakening, Hyper Awakening, Movement and Stand Up actions).
Blink [X]: Consume a flat amount of Arcane Magick to teleport to the cursor while ignoring collision.
Fires a concentrated magick bullet that pierces the foe in front, inflicting X damage. When an additional skill key is pressed, it fires again, inflicting X damage.
Creates an Earth Rift Magick Circle on the spot. The Rift Magick Circle knocks foes into the air, dealing X damage. Then it inflicts X damage when striking down.
Creates a Magick Crystal within 12 meters of cursor location. The crystal evolves by levels, up to level 3, at which point it explodes and inflicts X damage to foes and knocks them back.
A huge wave is created, covering the foes in front and inflicting X, X [Water] damage. While the enemy is in the air, it will be launched up again on hit.
Magick Protection around the body consumes 330.0% MP of the proportion of HP consumed when damage is received. MP Recovery -30.0% when Elegian's Touch is active and MP does not recover for 3.0s when hit. When the current amount of MP is less than 20.0%, Elegian's Touch expires.
Creates spherical lightning within 12 meters of the cursor location for 3s, for a total of X [Lightning] damage. On hit, the foe is pulled to the center to inflict X additional [Lightning] damage.
Fires lightning towards the designated location. 50 degree directional change is possible while holding. Inflicts a total of X [Lightning] damage to foes in a straight line over 5 times for a maximum of 2s.
Magma detonates within 14 meters of the target location, inflicting X [Fire] Damage and knocking back foes. The erupted magma continues to explode, inflicting a total of X Damage.
Shoot a powerful ice blast in the target direction, inflicting X Damage on the first foe hit. On hitting a foe or reaching max range, the frost shards will freeze foes within the area for 3 seconds and then explode to inflict X Damage. Foes not Frozen are knocked back. In Normal Mode, additional outgoing Damage +0%.
Releases lightning energy from the rod, dealing X damage to foes, and pulling the released energy back to the center to deal X, X, X [Lightning] damage. Then gathers up the foes to one spot to cause a great explosion and deal X [Lightning] damage.
Resonate with the transcendental being's magick to inflict X [Lightning] Damage 8 times. Condense the flow of magick to an extreme to trigger a massive explosion, inflicting X [Lightning] Damage and knocking foes back.
Drops random Meteor fragments within 18 meters for 8s. Fallen Meteor fragments have an AoE Radius of 6 meters, dealing X [Fire] damage and knocks down foes. If foe is Challenge or below, +200% damage.
Summon a giant meteor from another dimension and crash it into the ground to inflict X [Fire] Damage and knock back foes. The shards from the meteor inflict X [Fire] Damage and downed foes are lifted off the ground.