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Starting from Relic quality in Tier 3, the quality of an armor piece or weapon can upgraded.

Details[]

  • Crafting or upgrading the quality of a Relic gear follows the same static odds in regards to quality, regardless of current quality. "Quality Upgrade Success Rate" shown in-game is the sum of all odds for qualities that are strictly above the current quality.
  • Upgrading a gear's quality can yield one of two possible results:
    • Upgrade sucessful, the quality is upgraded.
    • Upgrade failed, the quality remains the same.
  • Valtan and Vykas gears always have a quality of 0 when crafted.
Quality range Chance
0-10 25.19%
11-20 21.41%
21-30 17.63%
31-40 13.85%
41-50 10.08%
51-60 6.30%
61-70 2.52%
71-80 1.26%
81-90 1.01%
91-100 0.76%
  • After landing in any quality range there is 10% chance for each quality to occur.
    • Example: If we land on the quality range 91-100, we have 10% chance for 91, 10% chance for 92, 10% chance for 93, ..., 10% chance for 100. Therefore the chance of getting 100 quality is: 0.76% × 10% = 0.076%.
  • Quality on Relic weapons grants additional damage. The formula is (0.1 + 0.00002x²) with x being the quality.
  • Quality on Relic armors grants Vigor. Vigor grants 1% max health per 140 Vigor. The formula is (0.14x²), rounded up, with x being the quality.
Quality Weapon dmg increase Armor Vigor
0 10% 0
10 10.2% 14
20 10.8% 56
30 11.8% 126
40 13.2% 224
50 15% 350
60 17.2% 504
70 19.8% 686
80 22.8% 896
90 26.2% 1134
100 30% 1400


Patch History[]

Cool Retreat
  • Valtan and Vykas gear will now start at 0 quality rather than a random value.
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