Destined for Destruction is the May 2022 update for Lost Ark. It was released on May 19, 2022.[1]
Summary[]

Downtime for the update is on May 19, 2022 (12 AM PT / 7 AM UTC) and is expected to last 4 hours. Destined for Destruction includes the new Destroyer Advanced Class, the first Legion Raid, quality of life updates, new cosmetics, a comprehensive balance patch, new activities, and more.
Valtan Legion Raid[]

Valtan will introduce the first Legion Raid into the western version of Lost Ark. Legion Raids are difficult team-based activities that require teamwork to understand and execute the strategy necessary to counter each Legion Commander's unique characteristics, abilities, and mechanics. As Legion Raids are challenging and take time, there are gates (or checkpoints) that will save players' progress as they advance through the Raid.
Valtan is an eight-player Legion raid, has 2 gates, and introduces a swathe of new mechanics. Players will need to be item level 1415 to attempt normal difficulty, and 1445 for hard.
Destroyer Advanced Class[]

Armed with a variety of skills centered around charging into the heart of the fray, their hammer attacks are so catastrophically crushing that Destroyers can bend gravity to their will— slowing, launching, pushing and pulling enemies— whatever it takes to utterly, beyond a shadow of a doubt, destroy them. The Destroyer will join the Berserker, Paladin, and Gunlancer as the fourth Warrior Advanced Class. Learn more about the Destroyer's unique abilities, skills, and playstyle in the Destroyer Lost Ark Academy.
Deskaluda Guardian Raid[]

A new Guardian will arise and must be vanquished before they usher in an age of darkness. Deskaluda will require an item level of 1415 to attempt. As with the other Guardian Raids, you can attempt to vanquish Deskaluda alone, with a party, or matchmake with up to three other heroes.
Challenge Guardians[]
Each week, players can attempt to defeat three Challenge Guardians. Every Guardian has their own required item level to enter, and each week one Guardian will rotate out, replaced by a different foe. Differing from a normal Guardian Raid, not only are these foes more difficult, Challenge Guardian Raids will apply "Scale of Harmony" so that your characters' item level will be adjusted to match that of their enemy. However, with increased challenge comes increased loot! Rewards for each Challenge Guardian can be obtained once per roster, per week, and offer more diverse rewards than normal Guardian Raids.
Guild Activities[]

While being in a guild has been a helpful source of finding raid groups and providing benefits like the guild shop, new PvE and PvP guild activities arrive in this update. Issue challenges across Arkesia to control guild bases to prove your guild is the best around.
- Island Siege - A PvP guild activity that allows you to battle other guilds in PvP combat. Your ranking is determined by how many points you earn from capturing objectives and defeating enemy players. Island Siege also includes fun activities, like Naruni Island Racing, Snowpang Island Snow Fight and a PvE competition on Altesien island. Earn rewards and perks like gems, accessories, ability stones and more.
- Raid Match - Enter a base with your guild and challenge the powerful Sylmael Devourer. Once summoned, you'll have limited-time to cooperate with your guild and quickly destroy the Sylmael Devourer. The faster you kill, the more you move up in the guild rankings.
If you're not in a guild yet, time to start searching! You can use the [Alt-U] hotkey or find the guild menu on the list of menus by pressing escape. Once there, if you're not in a guild, you can browse through and apply! Many awesome Lost Ark content creators also have series of guilds for their communities, so make sure to see if there are guilds for any communities or friend groups you might already be a part of.
South Vern content[]
- Added 3 levels of South Vern Chaos Dungeons. To participate, you must first complete the "Invading Chaos Wave" quest in South Vern. Item Levels required to participate:
- Level 1: 1415
- Level 2: 1445
- Level 3: 1475
- Added the South Vern Chaos Gate and corresponding Secret Dungeons. Requires Item Level 1415 to participate.
- Added the South Vern Ghost Ship. Requires Item Level 1415 to participate.
- Added hard mode for the Chaos Line. Requires Item Level 1415 to participate.
- Added the Thunderwings Field Boss to South Vern. The recommended Item Level is 1460, but like other open-world Field Bosses this doesn't prevent players with lower levels from participating.
Wild Wings Island[]

Arkesia is a vast land, filled with a myriad of menacing and sometimes, well, less-menacing threats. Seeking revenge for eating their friends and family, Crispy Golden Chickings are planning to raid the island. Players turn into a chicken or beer to battle the Chicking boss to earn event coins. The quicker you defeat waves of enemies, the quicker more Chickings appear and the more coins you can earn!
Wild Wings Island is a new event island (appearing west of Tortoyk, with an event every hour) where you can participate in co-op quests or join solo to help suppress this unique uprising. In return, you'll be rewarded with Rapport Chests, Tailoring & Metallurgy Books, Honing Materials, Pheons, Card Packs, Silver, and more!
Store updates[]
Neria's Wardrobe[]

Neria's Wardrobe is a limited-time skin shop that sells individual skins (head, chest, pants, etc.), and will be around for roughly a month. Players can buy individual items for their character, such as snapback hats, t-shirts, jeans, fit and flare dresses, and more. Your character will be modeling modern fashion while fighting epic bosses. Neria's Wardrobe can be accessed through a new tab at the top of the in-game store's UI titled "Dressing Room".
New Cosmetics[]
A new cosmetic collection and a Destroyer Exclusive Skin have been added to the in-game store, available in exchange for either Crystals or Royal Crystals. Explore the in-game store to find the bundle or individual items that best suit your needs and style.
- Shushire's Will - Destroyer Exclusive Skin Set

- Dawn Collection Armor Skins

- Dawn Collection Weapon Skins

- Stronghold Structures & Customization

Added new Stronghold structures and customization items to the in-game store. Items include tents, the Romantic Camping set, the Sweet Picnic set, and more!
General Store Updates[]
- Destroyer special packages have been added, which include the Shushire's Will skin set alongside other valuable items to help you in your adventures.
- A few other minor store updates will take place in the May Update, such as adjustments to item quantities in Mari's Secret Shop, and the addition of a few new Crystal bundles.
- Added a button allowing players to preview skins from selection chests in their inventory before making a choice.
General Updates & QoL Adjustments[]
Updated Character Customization[]
- Added 5 new hairstyles for each of the five class categories (Assassin, Warrior, Mage, Martial Artist, and Gunners).
- Added 5 Warrior premade looks and 5 facial presets without facial hair.
- Added human ears for the Mage class.
- Added a scroll bar to the hairstyle selection icon list.
New QoL Menus, Options, & Settings[]
- Added an "Integrated Dungeon" menu that lists all the Dungeons and Raids available to a player, and allows players to enter those activities directly through the menu.
- This menu can be found by selecting the "Integrated Dungeon" UI element under the mini-map, or by pressing [ALT] + [Q].
- Players can now check their character's participation status for various pieces of content on the "Game Menu" by pressing [ESC].
- From within the settings menu, players can now set a chat macro to be displayed upon using a skill.
- Added 'Favorite Mount' settings. Favorited mounts will be randomly summoned.
- Improved item loot options and settings, auto-dismantling, and loot alerts.
- Added an option to exclude items with specific engravings to auto-dismantling.
- Improved Integrated Preset options.
- You can now apply Integrated Preset to use tripod effects in the Skill Tree Inventory. This effect will be applied to the skill immediately, and will not overwrite your gear.
- Added an option to change your Integrated Preset at the entry point of all end-game contents, such as Chaos Dungeon, Abyss Raid, Legion Raid, etc.
- You can automatically summon a specified pet with the Integrated Preset.
- You can now designate which characters can gain gold rewards from specific activities, like Abyss Dungeons, Abyssal Raids, and Legion Raids. The maximum number of characters that can earn gold is still 6 per activity.
- Added new Party Finder & Party Invite improvements.
- Offline players will not be shown in the Party Invite UI.
- If you request matching or try to enter a different content while you are in Find Party lobby, a pop up will appear to confirm if you want to leave the lobby.
- Added a drop down menu in the Find Party UI (in the Legion Raid section) where you can select which gate you want to find teammates for, as Legion Raids have different gates you can enter.
- Added a new "Toy" tab in the "Interact" menu that allows players to store their transformation and equippable toy items.
Market & Auction House Improvements[]
- You can now search more specifically from the "Advanced Search Options" menu in the Auction House. You can also reset search presets from the Advanced Search Options by deleting search options.
- If an item listed in Market or Auction House has less than 3 hours, and more than 5 minutes left before it expires, you can re-list the item. You will pay the deposit again and your old deposit will be returned to you by mail. If you instead choose to cancel a listing within that timeframe, your deposit will be returned by mail along with your item. If an item is sold while attempting to re-list or cancel the listing, the deposit that you paid will be refunded immediately. If the listed product has less than 5 minutes left before it expires, you will not be able to re-list it or cancel listing.
- You can now check how many Pheons you have directly from the Auction House UI.
Stronghold Improvements[]
- Farm Improvements & Updates
- From the new Farm menu, you can now select and plant Gatherables on the slots. Gatherables in the slot will be ready to harvest every morning. You can check your notifications or go to the management mode to see Gatherables that are ready to be harvested.
- Depending on your Research level, you can now harvest Splendid Gatherables, which will give you more rewards.
- Mastery Skills and passive perks provided by trade skill levels don't apply buffs when harvesting Gatherables in the Stronghold farm.
- You can no longer complete trade skill related Una's Tasks or Guild Requests from the Stronghold farm resources.
- General Stronghold Improvements
- Boundaries will be now shown so you can easily identify where structures can be successfully placed.
- You can now select and edit more than one structure at the same time by pressing [CTRL].
- Inventory limit for certain Stronghold structures has increased from 99 to 999.
- You can now send more than one dispatch on the same special mission from the Dispatch Station. If a crew member that you added manually is the same as one in auto-formation, then the auto-formation button will become inactive.
Abyss Dungeons[]
- Added an item level limit of 1415 to get gold rewards from Oreha's Well Abyssal Dungeons. Applies to both Normal and Hard mode.
General Updates[]
- Refreshed the daily log-in reward track.
- Two accessories with the same name (two "Space Rings" for example) can now be equipped at the same time.
- Added front and back attack indicators when fighting a boss to better see where your attack is landing.
- Added settings that can adjust the shape and color of the indicators. These can be found by navigating to Settings > selecting "Gameplay", and then selecting "Controls and Display".
- Added shortcuts in the Frost Haven and Foggy Ridge Guardian Maps.
- Raid leaders' chat messages will now be highlighted.
- Improved World Map symbol search and the Dungeon Map checking function. You can now look up targets that are on a different floor.
- When collecting token items, the alert will now show which inventory it's being stored in.
- The amount of silver in the South Vern entrance ticket chest at the Guild Vendor has increased from 37,000 to 42,000.
- Monte Island improvements:
- Players can now enter Monte Island from a fixed location.
- A compass has been added so players can easily navigate to the co-op quest area.
- Number of participants for the 'Sweet Dreams' co-op quest has been reduced to 30 participants.
- To beat the Strange Treasure Chest, you will need to use a frying pan by using the F5 key.
- Strange Treasure Chests will produce more notes, but will no longer drop silver or gold.
- You will no longer lose an alcohol buff if you move to a different area. Certain alcohols will now have a 10-min buff.
- You can now refill Sweet Mojito and Punika Gin by taking your empty bottle to Gali in Nia Village.
- A "Quality Upgrade" NPC has been added to all major cities allowing players a chance to upgrade the quality of Relic gear obtained from Legion Raids for gold.
- Cooldown time for the Sniffer Dog excavating skill has been decreased from 5m to 3m.
- If expanded, the mini-map will now close automatically during trade skill mini-games.
- Players can now use their mouse to add or remove sheet music, mounts, and pets in hot-bar slots while holding an item that they've picked up.
- A button has been added allowing players to preview skins from selection chests within their inventory before making a choice.
- Vendors items with purchase limits (daily, weekly, roster, etc.) will now be moved to the bottom of the store UI if the available quantity has been exhausted.
- Improved controller support:
- Players can now use their controller to use smart pings to share their location with party members.
- You can now use RT+RB+B on your controller to start/end deal meter in the Training Grounds.
General balance[]
Changes include updates to some Skill Runes, the damage reduction effect, and tuning for many of the Advanced Classes to balance their impact and further define their battlefield roles.
Damage reduction effect updates[]
Smilegate RPG Developer note: "Skills that reduced damage for the player or group were too efficient in PvP, resulting in potentially boring combat due to oversimplification of skill usage and strategy. To address this, we put a limit on party damage reduction buff during PvP."
All damage reduction skill effects received by party members in PvP areas have been changed to only apply 65% damage reduction. The following skills have changed to reflect this.
- Paladin
- Holy Area - Grace tripod
- God's Decree - Grace tripod
- Heavenly Blessings
- Gunlancer
- Nellasia's Energy
- Guardian's Protection
- Bard
- Sound Wave - Endurance Wave tripod
- Note Bundle - Strong Note tripod
- Guardian Tune
- Rhapsody of Light - Light Protection tripod
- Wardancer
- Wind's Whisper - Warrior's Courage tripod
- Soulfist
- Energy Release
Skill runes[]
Changed how the cooldown reduction effect of Conviction and Judgment was calculated, by factoring in the cooldown reduction effect of Swiftness using multiplication instead of addition.
Class balance[]
Artillerist[]
- Skills
- Damage from normal skills during PvE has increased by 5%.
- Gatling Gun
- Removed the back attack effect.
- Flamethrower
- Removed the back attack effect.
- Gravity Explosion
- Removed the back attack effect.
- Homing Barrage
- Stagger damage decreased from High to Lowest.
- Air Raid
- Stagger damage decreased from Mid to Lowest.
- Flame Barrage
- Now increases damage by 15 / 21.1 / 27.5 / 33.8 / 40% to monsters that are Challenger grade or higher.
- Multiple Rocket Launcher
- Stagger damage increased from Mid-High to High.
- Flame Rocket tripod changed:
- New: Element is now Fire. Outgoing damage +15 / 21 / 27 / 33 / 40%.
- Old: Element is now Fire. On hit, burns foe, inflincting 14 / 18 / 23 / 27 / 32 damage every 1 seconds for 5 seconds. Stacks up to 3 times.
- Napalm Shot
- Front attack has been removed.
- Stagger increased from Mid-High to Highest.
- Swing
- Stagger increased from Lowest to High.
- Forward Barrage
- Counter attack has been added.
- Awakening Skills
- Heavy Turret
- Health increased by 300% for PvE.
- Speciality
- You can now use mobility skills in Barrage Mode, but when you do, Barrage Mode will be deactivated immediately.
- You can deactivate Barrage Mode even if you have the Silence debuff.
- You can now use the following battle items in Barrage Mode: Time Stop Potion, Stealth Robe, and Splendid Stealth Robe.
- An extra meter will be added when you engage in Firepower Meter level 3, making it easier to check the buff's duration.
- Speciality Skills
- Bombardment
- Howitzer shot
- Cooldown reduced from 12 seconds to 9.
- Focus Fire
- Range increased by 50%.
- Attack speed increased by approximately 16%
- Attack duration decreased by approximately 30%.
Bard[]
- Skills
- Prelude of Storm
- Counter attack effect has been added.
- Sound Shock
- Sacred Shock
- Note Brand duration increased from 2 seconds from 3.
- Stigma
- Brilliant Stigma
- Note Brand duration increased from 2 seconds from 3.
- Note Bundle
- Sacred Note
- Note Brand duration increased from 2 seconds from 3.
- Harp of Rhythm
- Note Brand
- Note Brand duration increased from 2 seconds from 3.
- Rhapsody of Light
- Note Brand
- Note Brand duration increased from 3 seconds from 4.
Berserker[]
- Skills
- Crime Hazard
- Attack type changed from front attack to back attack.
- Chain Sword
- Attack type changed from front attack to back attack.
- Assault Blade
- Piercing Strike tripod changed to Damage Amplification.
- New - Damage Amplification: On hit, foes will take +6% damage from player and party members for 6 seconds.
- Old - Piercing Strike: On hit, ignore foe defense by 30 / 37 / 44 / 52 / 60%.
- Mountain Crash
- Counter Attack effect has been added.
- Earthquake's duration increased from 2 seconds to 3.
- Enhance tripod changed to Damage Amplification.
- New - Damage Amplification: On hit, foes will take +6% damage from player and party members for 10 seconds.
- Old - Enhance: Earthquake duration +1 second.
- Hell Blade
- Can now use movement skill while using Hell Blade to cancel the ability.
- Deadly Blow bonus outgoing damage reduced from 80 / 89.6 / 99.2 / 109.6 / 120% to 55 / 63.8 / 72.6 / 81.4 / 90.2%.
- Red Dust
- MP consumption reduced by 11.5%.
- PvP and PvE damage reduced by 16%.
- Fury meter amount reduced by 16.2% in PvP and PvE.
- Cooldown reduced from 30 seconds to 24.
- Skill effect changed:
- New: On hit, increase Atk. Power by 6 - 24 (based on skill level)% for 6 seconds.
- Old: On hit, foes take +12 - 30 (based on skill level)% damage for 6 seconds.
- Damage Amplification tripod changed to Red Shock.
- New - Red Shock: Thrust the greatsword into the ground and create a rift, red energy explodes through the cracks in the rift and blows the enemy away. Damage to foes +120 / 132 / 144 / 157 / 170%.
- Old - Damage Amplification: Changes the Increase Incoming Damage effect's target from foes to all party members, and decreases its effectiveness by 12%.
- Quick Prep tripod changed to Damage Amplification.
- New - Damage Amplification: On hit, foes will take +6% damage from player and party members for 16 seconds.
- Old - Quick Prep: Cooldown -3 / 3.7 / 4.4 / 5.2 / 6 seconds.
- Sword Storm
- Flame Storm bonus outgoing damage reduced from 100 / 105 / 110 / 115 / 120% to 55 / 63.8 / 72.6 / 81.4 / 90.2%.
- Engravings
- Berserker Technique
- Crit damage increased from 30 / 40 / 50% to 35 / 50 / 70%.
- Mayhem
- Bonus outgoing damage reduced from 4 / 9 / 18% to 3 / 8 / 16%.
- Can only receive 40% of healing effects instead of 100%.
- Adrophine Potion can now be used while in Burst Mode.
- If your HP is maxed at 25% during Burst Mode, you cannot use HP recovery potions.
Deadeye[]
- Skills
- Enforce Execution
- Removed the front attack type from the 'Upper Kick' attack.
- Quick Shot
- When selecting the Final Light tripod and using this skill, the push back distance has been reduced.
- Cruel Tracker
- Push back distance after the final attack has been reduced.
- Awakening Skills
- Clay Bombardment
- The space between clay bombardment images and Deadeye can now have attack hits.
- Engravings
- Pistoleer effect changed
- New: Can only use the Handgun Stance, Handgun skill damage +30 / 50 / 70%, stagger damage +40%, awakening skill damage +15 / 22 / 30%.
- Old: Can only use the Handgun Stance, damage to foes +20 / 30 / 40%.
Deathblade[]
- Skills
- Earth Cleaver
- Attack type changed from front attack and back attack to only front attack.
- Engravings
- Surge effect changed
- New: Deathblade Surge is cast at the max level of Surge Zero form, regardless of the number of Death Orbs you have. Current Deathblade Surge does not activate the effect of Remaining Energy. When Arts is activated and skills other than Basic Attacks and Awakening Skills hit, the Surge Enhancement effect stacks every 0.4 seconds to a max of 20 stacks. This effect causes Surge Skill Damage to increase up to 100 / 110 / 120%, damage increases even more with larger stacks. Each stack increases Atk. Power additionally by 0 / 0.5 / 1%. When Death Trance ends, gain up to 100% Death Orb Meter for each Surge Enhancement effect you have.
- Old: Deathblade Surge is cast in Burst Zero form, regardless of the number of Death Orbs you have. Burst Zero does not generate Remaining Energy, and inflicts +100 / 150 / 200% damage than Deathblade Surge cast while you have less than 1 Death Orb.
Glaivier[]
- Skills
- Thorn Jab
- Attack type changed from front attack to back attack.
- Wheel of Blades
- Attack type changed from front attack to back attack.
- Red Dragon's Horn
- Determination
- Bonus damage increased from 15 / 21 / 27 / 33 / 40% to 20 / 26 / 32 / 38 / 45%.
- Perfect Zone bonus damage increased from 40 / 47 / 54 / 62 / 70% to 45 / 52 / 59 / 67 / 75%.
- Spear of Destruction tripod changed:
- New: Spear thrust attack width -50%. Crit rate +100% and crit damage +0 / 11 / 22 / 33 / 44%.
- Old: Spear thrust attack width -50%. Always inflicts crit damage.
- Aiming Distance tripod changed to Fatal Aim.
- New - Fatal Aim: Crit damage +100 / 115 / 130 / 145 / 160%.
- Old - Aiming Distance: Crit damage +100 / 115 / 130 / 145 / 160% on foes hit by the tip of the spear.
- Thrust of Destruction
- PvE damage increased by 13.3%.
- Speartip Thrust tripod changed to Spear of Destruction.
- New - Spear of Destruction: Crit rate +50% and crit damage +5 / 16 / 27 / 38 / 50%.
- Old - Speartip Thrust: On skill use, crit rate +50 / 57 / 64 / 72 / 80%.
- Weak Point Detection tripod swapped locations in the skill tree menu with the Shield tripod.
- Spiraling Spear
- Counter Attack effect has been added.
- Speartip Thrust tripod changed to Vital Point Strike.
- New - Vital Point Strike: Crit rate +15 / 21 / 27 / 33 / 40%.
- Old - Speartip Thrust: On skill use, crit rate +30 / 37 / 44 / 52 / 60%.
- 4-Headed Dragon
- Speartip Thrust tripod changed to Vital Point Strike.
- New - Vital Point Strike: Crit rate +15 / 21 / 27 / 33 / 40%.
- Old - Speartip Thrust: On skill use, crit rate +30 / 37 / 44 / 52 / 60%.
- Violent Thrust
- Now also grants +20% crit rate.
- Bonus damage increased from 50 / 57 / 64 / 72 / 80% to 55 / 63 / 72 / 81 / 90%.
- Thrust duration increased.
- Starfall Pounce
- Ground Explosion bonus damage increased from 70 / 78.4 / 86.8 / 95.9 / 105% to 80 / 89.6 / 99.2 / 109.6 / 120%.
Gunlancer[]
- Skills
- Surge Cannon
- Increased damage in PvE by 3.3%.
- Precise Barrage perfect zone bonus damage increased from 40 / 47 / 54 / 62 / 72% to 45 / 52 / 59 / 67 / 75%.
- Overcharge bonus damage increased from 60 / 68 / 77 / 86 / 95% to 65 / 73 / 82 / 91 / 100%.
- Charged Stinger
- Weak Point Detection bonus damage increased from 20 / 26.2 / 32.4 / 38.6 / 45% to 25 / 31 / 37 / 43 / 50%.
- Counter Gunlance
- Bombardment Spear bonus damage increased from 50 / 57.5 / 65 / 74 / 83% to 95 / 104 / 114.5 / 126.5 / 138.5%.
- Shield Bash
- Weak Point Lv. 1 effect has been added, as Gunlancers did not have weak point while in the combat stance.
Gunslinger[]
- Skills
- Peacekeeper
- Attack type changed from front attack to back attack.
- Catastrophe
- PvE damage has increased by 22%.
- Kill Confirmation tripod changed to Cutthroat.
- New - Cutthroat: Outgoing damage +15 / 21 / 27 / 33 / 40%. Inflicts +20% damage to foes with 50% HP or less.
- Old - Kill Confirmation: Crit rate +50 / 57.5 / 65 / 72.5 / 80% to foes with 50% HP or less.
- Bullet Rain
- PvE damage has increased by 23%.
- PvP damage has decreased by 20%.
- Ambush
- Bonus damage reduced from 30 / 37.5 / 45 / 52.5 / 60% to 20 / 26 / 32 / 38 / 45%.
- Vital Point Shot tripod changed to In a Tight Spot.
- New - In a Tight Spot: No longer performs a back attack. Outgoing damage +5 / 10 / 16 / 22 / 28%. Crit rate +10%.
- Old - Vital Point Shot: Crit rate +20 / 26 / 32 / 38 / 45%.
- Flame Shot tripod changed:
- New: Element is now Fire. Outgoing damage +60 / 68 / 77 / 86 / 95%.
- Old: Element is now Fire. Crit damage +200 / 220 / 240 / 265 / 290%.
- Engravings
- Time to Hunt
- Crit rate increased from 20 / 25 / 30% to 20 / 30 / 40%.
Paladin[]
- Skills
- PvE Punish skills damage increased by 4.8%.
- Punishment
- Attack type changed from front attack to back attack.
- Executor's Sword
- Attack type changed from front attack to back attack.
- Holy Sword
- Attack type changed from front attack to back attack.
- Engravings
- Judgment
- Sacred Executioner's duration increased from 100 / 100 / 100% to 100 / 125 / 150%.
Scrapper[]
- Skills
- PvE Damage from all skills (except for basic attacks) has increased by 24%.
- Charging Blow
- Ready Attack tripod changed to Furious Hit.
- New - Furious Hit: Outgoing damage +10 / 16 / 22 / 28 / 35%.
- Old - Ready Attack: Become agitated, downward attack Atk. Power's +10 / 18.1 / 26.2 / 34.3 / 42.4% for 3 seconds.
- Fierce Tiger Strike
- Rough Smash tripod changed:
- New: Maximum damage +300 / 322 / 344 / 366 / 388% based on number of foes hit.
- Old: For 3 seconds, grants 10 / 11.2 / 12.4 / 13.6 / 14.8% Atk. Power per hit, up to 50 / 56 / 62 / 68 / 74%.
- Continuous Push
- Sturdy Armor tripod changed to Fist of Endurance.
- New - Fist of Endurance: On hit, incoming damage reduction +6 / 6.3 / 6.6 / 7 / 7.3% per stack.
- Old - Sturdy Armor: During skill use, incoming damage -20 / 22.4 / 24.8 / 27.4 / 30%.
- Judgment
- Attack type changed from front attack to back attack.
- Roundup Sweep
- Attack type changed from front attack to back attack.
- Swift Preparation tripod changed:
- New: 30 / 36 / 42 / 48 / 54% chance of resetting cooldown with a successful attack.
- Old: 50 / 58 / 66 / 74 / 83% chance of resetting cooldown with a successful crit hit.
- Critical Blow
- Attack type changed from front attack to back attack.
- Shredding Strike
- Attack type changed from front attack to back attack.
- Awakening Skills
- Mysterious Art: Blast of Ruination effect has changed distance used to calculate damage for accuracy.
- Engravings
- Ultimate Skill - Taijutsu
- Bonus stamina skill damage increased from 30 / 45 / 60% to 35 / 50 / 65%.
Shadowhunter[]
- Skills
- Rush
- Movement distance increased by 1 meter.
- Slasher
- Counter attack effect has been added.
- Grind Chain
- Quick Prep tripod changed to Damage Amplification.
- New - Damage Amplification: On hit, foes will take +6% damage from player and party members for 10 seconds.
- Old - Quick Prep: Cooldown -2 / 2.5 / 3 / 3.5 / 4 seconds.
- Demonic Slash
- Movement distance increased by 2 meters.
- When the skill is used slanted towards monsters, the skill will pass through them instead of colliding.
- Excellent Mobility tripod changed to Damage Amplification.
- New - Damage Amplification: On hit, foes will take +6% damage from player and party members for 8 seconds.
- Old - Excellent Mobility: Move distance +2 / 2.2 / 2.4 / 2.7 / 3 meters.
- Rising Claw
- Attack type changed from front attack to back attack.
- Howl
- Cooldown reduced from 30 seconds to 24.
- PvE and PvP damage reduced by 15.95%.
- MP consumption reduced by 11.4%.
- Quick Prep tripod changed to Damage Amplification.
- New - Damage Amplification: On hit, foes will take +6% damage from player and party members for 16 seconds.
- Old - Quick Prep: Cooldown -3 / 3.7 / 4.4 / 5.2 / 6 seconds.
- Scream of Fury tripod changed:
- New: Damage from foes in fear status +30 / 33.5 / 37.1 / 40.7 / 44.3%.
- Old: On hit, damage to foes from all party members +12% for 6 seconds.
- Ruining Rush
- Enemies hit will now take +6% damage from player and party members for 6 seconds.
- Death Claw
- Removed the front attack type.
- Enemies hit will now take +6% damage from player and party members for 6 seconds.
Sharpshooter[]
- Skills
- Deadly Slash
- Attack type changed from front attack and back attack to only back attack.
- Stalker
- Front attack effect has been removed.
- Atomic Arrow
- Weak Point level 1 effect has been added.
- Charged Shot
- Weak Point level 1 effect changed to level 2.
- Sharp Shooter
- Focus Shot tripod changed:
- New: Hits the same foe with up to 5 arrows. Outgoing damage +20 / 26 / 32 / 38 / 45%.
- Old: Hits the same foe with up to 5 arrows. Crit damage +50 / 62 / 74 / 87 / 100%.
- Blade Storm
- Silver Master
- New additional effect: With Shadow Dance, the Hawk Meter is recovered each time a skill is used.
- Snipe
- Easy Prey tripod changed:
- New: Increases the size of Perfect Zone. On Perfect Zone hit, crit rate +40% and outgoing damage +30 / 37.5 / 45 / 52.5 / 60%.
- Old: Increases the size of Perfect Zone. On Perfect Zone hit, crit rate +30% and crit damage +100 / 115 / 130 / 145 / 160%.
- Awakening Skills
- Fenrir's Messenger
- Overcharging will recover the Hawk Meter by 100%. If you don't complete the charge, the Hawk Meter will recover by 25%.
- Specialization no longer changes Hawk Meter's recovery.
- Speciality
- The Hawk Meter's natural recovery has been increased by 30% for PvE.
- Engravings
- Death Strike
- Increased damage on the target increased from 20 / 30 / 40% to 22 / 33 / 44%.
- Loyal Companion
- Silverhawk basic attack damage increased from 50 / 100 / 150% to 100 / 200 / 300%.
- Mark of Death bonus damage increased from 4 / 8 / 12% to 4 / 9 / 14%.
- Now also grants 3 / 6 / 10% Atk. Power while Silverhawk is summoned.
Sorceress[]
- Skills
- Ice Shower
- Counter Attack effect has been added.
- Squall
- Attack type changed from front attack to back attack.
- Speciality
- Decreased the Magick Enhancement effect's damage to Monsters by 1%.
- Decreased the Arcane Torrent effect's damage to Monsters by 2%.
Soulfist[]
- Skills
- PvE Damage from all skills except for basic attack and awakening skills has increased by 7%.
- Energy Bullet
- Trance tripod attack time has been shortened by approximately 40%.
- Energy Blast
- PvE damage has increased by 11.7%.
- Concussion tripod changed to Ranged Hit.
- New - Ranged Hit: Attack range +5 meters.
- Old - Concussion: Increases the skill's stagger level to High.
- Weak Point Detection tripod changed to Tenacity.
- New - Tenacity: During skill use, gain push immunity.
- Old - Weak Point Detection: Damage to push-immune foes +25 / 31.3 / 37.5 / 43.8 / 50%.
- Ranged Hit tripod changed to Concussion.
- New - Concussion: Increases the skill's stagger level to High.
- Old - Ranged Hit: Attack range +5 meters.
- Ruthless tripod changed to Concentration.
- New - Concentration: Outgoing damage per hit +8 / 9 / 11 / 13 / 15% up to 40 / 45 / 55 / 65 / 75%.
- Old - Ruthless: Damage to staggered foes +50 / 57.5 / 65 / 72.5 / 80%.
- Tenacity tripod changed to Weak Point Detection.
- New - Weak Point Detection: Damage to push-immune foes +40 / 47.2 / 54.8 / 62.4 / 70%.
- Old - Tenacity: During skill use, gain push immunity.
- Ferocious Strike
- Now also reduces holding time by 50%.
- Merciless Pummel
- Attack range has increased by approximately 40%.
- Clear Hit skill tripod will not increase attack range.
- Bolting Crash
- Attack type changed from front attack to back attack.
- Speciality
- You can now exit Hype immediately by pressing [X].
Striker[]
- Skills
- Sky Shattering Blow
- Attack type changed from front attack and back attack to only back attack.
- Esoteric Skill - Spiral Impact
- Attack type changed from front attack to back attack.
Wardancer[]
- Stats
- Esoteric Skill damage calculation by Specialization increased from 0.225 to 0.27.
- Skills
- PVE skill damage increased by 18% for normal skills and by 14% for Awakening & Esoteric skills.
- Wind's Whisper
- Oath of the Wind tripod changed:
- New: On skill use, MP natural recovery speed +20 / 21.2 / 22.4 / 23.6 / 25% for 6 seconds.
- Old: On skill use, crit rate +10 / 11.6 / 13.2 / 14.9 / 16.6% for 6 seconds.
- Sky Shattering Blow
- Attack type changed from both front attack and back attack to just back attack.
- Esoteric Skill - Spiral Impact
- Attack type changed from front attack to back attack.
- Engravings
- First Intention
- Bonus outgoing damage increased from 15 / 20 / 25% to 16 / 24 / 32%.
Notable bug fixes[]
- Fixed an issue preventing entry into Secret Dungeons if the map was stored in the Pet Inventory.
- Fixed an issue causing uncraftable Feasts and BBQs to display in the Chef's Kitchen within the Stronghold.
- Fixed an issue causing most events saved in the calendar to be removed after closing and reopening the menu.
- Fixed an issue causing the "Attachment" and "Delete" selection buttons to not function within the mailbox.
- Fixed an issue causing cutscenes to only trigger for a single player when progressing through a quest with a party member.
- Fixed an issue causing the ticking SFX heard at the end of a Team Elimination PvP match to persist through the proceeding rounds.
- Fixed an issue causing all options/items to disappear when searching for invalid terms at any vendor.
- Fixed an issue causing UI elements to disappear when pressing the tab key while viewing items from a vendor.
- Fixed an issue causing ban reasoning and expiration timers to not be shown in specific cases.
- Fixed an issue causing the event time shown in the calendar to not follow the local server time.
- Fixed an issue causing the timers displayed in the Adventure Island menu to reference UTC time in all regions.
- Fixed an issue causing the weapon effect toggle to activate after accessing the dismantle menu from the inventory.
- Fixed a controller related issue where some pop-up tutorials would display keyboard commands instead of controller inputs.
- Fixed an issue preventing the "The Shandi's Trial: Focusing" quest from being completed while using a controller.
References[]
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