April 2025 Update is the April 2025 update for Lost Ark. It was released on April 23, 2025.[1]
Summary[]

Downtime will begin on April 23, 2025 (2 AM PT / 9 AM UTC) and is expected to last 4 hours. The update brings massive changes, high-stakes events, and a fresh wave of chaos to conquer. Get ready for sweeping balance adjustments, Advanced Honing and Transcendence reworks, and not one but two epic events: Storm the Abyss and Kazeros: Road to Act 3 Event. Dive into elegant new Ark Pass skins and explore improved islands with fewer restrictions. Whether you're a seasoned warrior or just sharpening your blade, this update is packed with everything you need to dominate the battlefield — and look good doing it.
Events[]
Road to Act 3 Honing Boost Event[]
A surge of dark energy stirs as the shadow of Kazeros thickens. Players can select a single character between Item Level 1640 and 1661 to benefit from powerful honing support effects and progression-focused missions, making it easier to reach the thresholds needed for future chaos content. This event is active from April 23, 2025 to July 23, 2025.
- Mission Complete Rewards:
- Silver x10,000,000
- Gold (Bound) x50,000
- Destiny Shards x300,000
- Destiny Destruction Stone (Bound) x10,000
- Destiny Guardian Stone (Bound) x30,000
- Destiny Leapstone (Bound) x700
- Abidos Fusion Material (Bound) x350
- Legendary Combat Engraving Recipe Selection Pouch x20
- Legendary - Rare Card Pack IV x15
- Legendary - Epic Card Pack IV x5
- Creation Fragment x30
- Battle Item Chest x20
- Transcendence Ruins Restoration Ticket: Weapon x4
- Lv. 7 Doomfire Gem (Bound) x2
- Lv. 7 Blazing Gem (Bound) x2
- Complete Lv. 1670 Achievement Chest x1
- Lv. 1640 Achievement Rewards
- Destiny Shards x80,000
- Destiny Destruction Stone (Bound) x2,500
- Destiny Guardian Stone (Bound) x7,500
- Destiny Leapstone (Bound) x130
- Abidos Fusion Material (Bound) x80
- Silver x3,000,000
- [Event] Metallurgy: Hellfire [11-14] x3
- [Event] Tailoring: Hellfire [11-14] x15
- Dark Fire Chest (100 Dark Fires) x1
- 4/4 Master/Critical/Luminary Elixir Complete Set x1
- Transcendence Ruins Restoration Ticket: Armor x20
- Accessory Set x1
- T4 Lv. 6 Gem Pouch x1
- Lv. 1645 Achievement Rewards
- Destiny Shards x80,000
- Destiny Destruction Stone (Bound) x2,500
- Destiny Guardian Stone (Bound) x7,500
- Destiny Leapstone (Bound) x150
- Abidos Fusion Material (Bound) x90
- Silver x3,500,000
- [Event] Metallurgy: Hellfire [11-14] x3
- [Event] Tailoring: Hellfire [11-14] x15
- 1,000 Gold (Bound) x10
- Processed Chaos Stone (Weapon) x40
- Processed Chaos Stone (Armor) x120
- Lv. 1650 Achievement Rewards
- Destiny Shards x170,000
- Destiny Destruction Stone (Bound) x4,500
- Destiny Guardian Stone (Bound) x13,500
- Destiny Leapstone (Bound) x300
- Abidos Fusion Material (Bound) x200
- Silver x5,000,000
- [Event] Metallurgy: Hellfire [11-14] x6
- [Event] Tailoring: Hellfire [11-14] x30
- 1,000 Gold (Bound) x10
- Elixir Supplies Chest x20
- Stabilized Ductility Catalysts x1,000
- Lv. 1655 Achievement Rewards
- Destiny Shards x190,000
- Destiny Destruction Stone (Bound) x5,000
- Destiny Guardian Stone (Bound) x15,000
- Destiny Leapstone (Bound) x330
- Abidos Fusion Material (Bound) x200
- Silver x5,500,000
- [Event] Metallurgy: Hellfire [11-14] x6
- [Event] Tailoring: Hellfire [11-14] x30
- 1,000 Gold (Bound) x20
- Honing Support Selection Chest x20
- Wishful Amulet x3
- Lv. 1660 Achievement Rewards
- Destiny Shards x250,000
- Destiny Destruction Stone (Bound) x5,000
- Destiny Guardian Stone (Bound) x15,000
- Destiny Leapstone (Bound) x350
- Abidos Fusion Material (Bound) x300
- Silver x6,000,000
- Adv. Honing Special Material Selection Chest x3
- Wishful Amulet x3
- Battle Item Chest x20
- Lv. 1670 Achievement Rewards
- Destiny Shards x250,000
- Destiny Destruction Stone (Bound) x5,000
- Destiny Guardian Stone (Bound) x15,000
- Destiny Leapstone (Bound) x500
- Abidos Fusion Material (Bound) x200
- Silver x5,000,000
- Adv. Honing Special Material Selection Chest x5
- Wishful Amulet x3
- Lv. 1680 Achievement Chest x1
- Lv. 1680 Achievement Rewards
- Adv. Honing Special Material Selection Chest x6
- Leap Legendary Card Pack II x1
- Players will receive the following rewards for completing gate missions in Behemoth and Aegir encounters:
- Behemoth
- Clear 1x Gate: Behemoth's Scales x30
- Clear 2x Gates: Transcendence Ruins Restoration Ticket: Weapon x5
- Clear 3x Gates: Behemoth's Scales x30
- Clear 4x Gates: Transcendence Ruins Restoration Ticket: Weapon x5
- Clear 5x Gates: Behemoth's Scales x40
- Clear 6x Gates: Transcendence Ruins Restoration Ticket: Weapon x5
- Aegir
- Clear 1x Gate: Bound Gold x10,000
- Clear 2x Gates: Bound Gold x10,000
- Clear 3x Gates: Bound Gold x10,000
- Clear 4x Gates: Bound Gold x10,000
- Clear 5x Gates: Bound Gold x10,000
- Clear 6x Gates: Bound Gold x10,000
- Behemoth
Storm the Abyss Event[]
A mysterious portal has opened in Shushire's Bitterwind Hill, and with it, a creeping chill that threatens to consume the land. Brave adventurers can step inside — no prerequisites, no item level required — and face relentless waves of icy foes across three escalating rounds. Activate Bonfire Totems for powerful buffs, collect purification tokens, and keep an eye out for rare Fate Embers packed with valuable items. The lucky (or chosen?) may even ascend to a special stage, transforming into spectral Wolf Spirits to purify the frost faster than ever. The cold is rising. Will you answer the call? This event is active from April 23, 2025 to June 25, 2025.
- Introduced new event quest: "Creeping Darkness, Seeping Cold."
- Requires Item Level 1540+ and completion of South Vern Main Quest to start.
- Players can participate in the event without completing the quest.
- Event Feast available.
- Added new event tokens.
- Added Event Alarm icon next to the minimap.
- Introduced Event Fate Ember in Strom the Abyss rewards.
Twinkle Twinkle Exchange Event (Golden Frog)[]
- The Golden Frog Event is extended until May 21, 2025.
- The Golden Frog event has been extended with additional opportunities to earn progression materials through random Lucky Chests and token-based exchanges.
- New Special Gold Shop items added with jackpot mechanics and Golden Frog Token chances.
- Updated the purchase limit of random Relic Engraving pouches from 2 to 4.
Wildsoul Loading Screen Contest Winners[]
The results are in! The winning entries of the Wildsoul Loading Screen Contest have been chosen and will soon become a part of Arkesia's world. Congratulations to our talented winners, and a huge thank you to all the artists who submitted their work and the community members who voted. See the winners here.
Ending Events[]
- Guardian Raid Event concludes.
- Advanced Honing Event Mission ends.
Ark Pass: Frost and Roses[]
Embrace elegance and power with the Frost and Roses Ark Pass! This season, step into the duality of ice and grace with sophisticated, battle-ready skins that exude both frost-bitten resilience and regal refinement. Whether you're commanding the battlefield or making a statement in the city, these meticulously crafted outfits ensure you stand out in every fight.
- Ark Pass Sales Period: April 23, 2025 – June 11, 2025.
- Ark Pass Season Period: April 23, 2025 – July 9, 2025.
- Frost and Roses Skins
- Unlock the knightly elegance of the Frost and Roses collection, featuring sleek, black-and-gold armor and timeless ivory ensembles.
- Wallpaper: Phantom Apeiron
- Transform your in-game backdrop with the Phantom Apeiron wallpaper from the Brelshaza battle in Kazeros Raid Act 2: a breathtaking scene of ancient spires beneath a luminous, ethereal tree.
Content & QoL Updates[]
General[]
- Added a Gate Info button.
- Enabled players to view guaranteed (non-RNG) rewards for each Gate clear via Gate Info.
- Added a Leave button for solo entries in Ebony Cube.
- Enabled solo players in Ebony Cube to exit before the cube begins and reclaim their Entrance Ticket.
- Enabled instant exit voting for solo Guardian Raids.
- Removed Guardian's Curse penalty when exiting a solo Guardian Raid through the designated escape route.
- Added outline indicators for Behemoth.
Advanced Honing[]
- Tempering stage 1 and 2
- Required shards and silver reduced by 20%.
- Advanced honing level 1 - 20
- Required honing materials reduced by 50%.
- Required Shards, Silver and Gold reduced by 20%.
Transcendence[]
- Armor Transcendence
- Restoration gold cost reduced from 740 to 510.
- Purification gold cost reduced 110 to 75.
- Weapon Transcendence
- Restoration gold cost reduced 2,200 to 1,460.
- Purification gold cost reduced 190 to 125.
Combat[]
- Counted shield damage dealt by players toward MVP Fighter/Supporter scores.
- Enabled Just Guard to be reactivated using the G key during its success animation.
- Adjusted monster mechanics to prevent rapid pulling or pushing of characters during skill usage.
- Enabled damage numbers to display when hitting monsters with shields.
Bracelets[]
- Changed specific Tier 4 bracelet special effects (obtainable only via Granted Only) to apply only to monsters.
Stronghold[]
- Added 21 new Structures to the Totocookie vendor's inventory.
- Added 12 tree-shaped Structures to the Facility Structure Exchange NPC Kayla.
- Introduced a "Like" feature for Strongholds.
- Reflected the number of Saved Strongholds in Total Likes.
- Increased the maximum number of Saved Strongholds to 100.
- Added a Teleportation Management option to the Stronghold menu.
- Increased the maximum number of Teleportation Structures that can be owned to 10.
- Changed the purchase limit for Teleportation Structures from 1 to 10.
Auto-Dismantle[]
- Added options in the Engraving Recipe Auto-Dismantle settings to exclude Favorite and Uncollected Engravings.
Item/Codex[]
- Added a Honing Materials tab to the Exchange section of the Honing Materials Exchange Shop.
- Enabled Rare or Epic Skill Rune: Bleed to drop when defeating Field Bosses in North Kurzan.
Life Skill[]
- Adjusted the spawn position of a tree in the Abidos Garrison of North Kurzan to allow for two-player logging.
Una's Tasks[]
- Updated the search option button design in the Una's Tasks UI.
- Improved the Daily tab in Una's Tasks to allow separate searches for Quest Rewards and Reputation Rewards.
- Enhanced the Detailed Reputation Info window in Una's Tasks to display next-stage reputation points even if the previous stage is not completed.
Balance Update[]
General[]
- Reset Recommended Skill Information with updated Skill data for the following classes:
- Berserker
- Slayer
- Scrapper
- Glaivier
- Gunslinger
- Summoner
- Distributed Amulet Rewards to reflect changes to Skill Tree Released Fury Effects for the Slayer Skill Wild Stomp.
Ark Passive[]
- Evolution
- Supersonic Breakthrough
- Evolution damage scaling above the cap increased from 10 / 20% to 15 / 30%.
- Supersonic Breakthrough
Aeromancer[]
- General
- PvE Skill Damage increased by 3.8%.
- Highlighted the skill quick slot UI when obtaining a Current Shield after acquiring Skill Tree Reversal.
- Skills
- Piercing Wind
- Stormblade tripod
- Bonus damage increased from 10 / 16 / 22 / 28 / 35% to 20 / 26 / 32 / 38 / 45%.
- Whirlpool
- Changed the Weak Point effect from Lv. 1 to Lv.2.
- Rainstorm
- Thunderstorm Warning tripod
- Changed Thundercrack's AoE Radius to match Rainstorm.
- Strong Wind
- Skill effect changed:
- New: Swing the umbrella in the direction of the target location, summoning a penetrating wind. The wind strikes up to 5 times, inflicting up to N Damage and pushing foes back.
- Old: Swing the umbrella in the direction of the target location, summoning a penetrating wind that inflicts N Damage to nearby foes. The wind strikes up to 5 times, inflicting a total of N Damage and pushing them back.
- Dav Wind tripod
- Hit intervals have been reduced to match the Basic Skill.
- Summer Sunlight
- Reduced delay before using next skill or movement.
- Fulmination
- Improved range detection and skill application, even when blocked by environmental obstacles.
- Ark Passive
- Enlightenment
- Wind Fury
- Changed Wind Fury buff when entering Sun Shower Status to last for 30 seconds and provide a shield for 4 seconds.
- Ventilation
- Changed the the name and icon of the buff generated by the Ventilation Passive to match the Passive itself.
- Sunny Day
- Weather Skill Damage increased from 11 / 22 / 33% to 11 / 23 / 35%.
- Space Cleave
- Now continues dealing Damage even after using a Movement Skill.
- Reduced delay before using next action.
- Icon updated.
- Dazzling Days
- Reduced delay before using next action.
- Wind Fury
- Leap
- Summer Sunlight
- Charge time reduced further while under Sun Shower status.
- Summer Sunlight
Artillerist[]
- Ark Passive
- Enlightenment
- Summon A.C.T.
- Outgoing damage increased from 2 / 6 / 10% to 4.5 / 9 / 13.5%.
- Kindle
- New: Normal Skill Damage +25%. MP Natural Recovery Speed +35%.
- Old: Atk. Speed +12% for 8 seconds. Cooldowns of all non-Barrage, Movement, and Stand Up skills -24%.
- Barrage Attack
- Damage reduced by 16.7%.
- Hyper Awakening Meter Gain reduced by 22.3%.
- Cooldown reduced from 80 seconds to 60.
- Summon A.C.T.
- Leap
- Improved Payload
- New effect: Barrage: Steel Rain cooldown is reduced by 50%.
- Explosive
- Outgoing Damage increased from 20 / 40.4 / 60.8% to 25 / 46.3 / 67.5%.
- New Effect: Explosion Stagger Damage Bonus, Firepower Meter Gain, and Hyper Awakening Meter Gain +25%.
- Improved Payload
Artist[]
- Skills
- Stroke - Sprinkle
- Added a Lv. 1 Weak Point effect.
- Paint - Drawing Orchids
- Stagger increased from Low to Mid.
- Identity
- Moonfall
- Cooldown increased from 1 second to 2.
Bard[]
- Skills
- Rhapsody of Light
- Changed the Weak Point effect to trigger on the first hit not the last.
- Sonic Vibration
- Stagger increased from Mid to Mid-High.
- Prelude of Storm
- Now inflicts [Low] Stagger.
Berserker[]
- Skills
- Assault Blade
- Added a Level 1 Weak Point effect.
- Weak Point Enhancement tripod changed to Enhanced Strike:
- New - Enhanced Strike: Damage to foes +30 / 37.5 / 45 / 52.5 / 60%.
- Old - Weak Point Enhancement: Adds Weak Point Lv. 1 to the skill.
- Finish Strike
- Player's second skill can now be used more quickly.
- Lights Out tripod
- Increased the final strike animation speed.
- Hell Blade
- Player's second skill can now be used more quickly.
- Slightly sped up the final explosion animation.
- Chain Sword
- Player's second skill can now be used more quickly.
- Sword Storm
- Player's second skill can now be used more quickly.
Breaker[]
- General
- PvE Skill Damage increased by 2.8%.
- Ark Passive
- Enlightenment
- Hypogastric Breathing
- Outgoing damage increased from 2 / 7 / 13% to 5 / 10 / 16%.
- Hypogastric Breathing
Deadeye[]
- Skills
- Sign of Apocalypse
- Stagger increased from Low to Mid.
- Shotgun Dominator
- Stagger increased from Mid to Mid-High.
- Perfect Shot
- Stagger increased from Low to Mid.
- Muscle Spasm tripod
- Stagger increased from Mid to Mid-High.
Deathblade[]
- Skills
- Surprise Attack
- Added a Level 1 Weak Point effect.
- Ark Passive
- Enlightenment
- Firm Will
- 1 Orb Atk. Power reduced from 10 / 20 / 30% to 8 / 16 / 24%.
- 2 Orbs Atk. Power reduced from 13 / 26 / 39% to 11 / 22 / 33%.
- 3 Orbs Atk. Power reduced from 16 / 32 / 48% to 14 / 28 / 42%.
- Sword Spirit Compression
- Deathblade Surge Damage increased from 8 / 16 / 24% to 10 / 20 / 30%.
- Firm Will
Glaivier[]
- Skills
- Chain Slash
- Triple Threat tripod changed to Illusory Chain Slash:
- New - Illusory Chain Slash: After the first strike, summon a clone that slashes the foe 2 times. Character returns to original position. Total Damage +10 / 16 / 22 / 28 / 35%.
- Old - Triple Threat: Changes to Combo Mode. Advance forward up to 3 times and perform a cross slash. Total Damage +20 / 26 / 32 / 39.2 / 46.4%.
- Weak Point Detection tripod
- Damage increased from 60 / 69 / 78 / 87 / 96% to 70 / 78.4 / 86.8 / 95.9 / 105%.
- Stampeding Slash
- Enhanced Strike tripod changed to Illusive Strike:
- New - Illusive Strike: After the first strike, summon a clone that continues the rest of the attack. Character returns to original position. Total Damage +25 / 31 / 37 / 43 / 50%.
- Old - Enhanced Strike: Outgoing Damage +25 / 31 / 37 / 43 / 50%.
- Ark Passive
- Enlightenment
- Flurry Enhancement
- Flurry Skill Damage increased from 24 / 34 / 44% to 26 / 36 / 46%.
- Yeon-Style Technique
- Removed effect: Yeon-Style Technique Crit Rate +100%.
- Skill damage increased by 22.7%.
- Yeon-Style Encore
- Bonus damage reduced from 23 / 46 / 70% to 22 / 44 / 66%.
- Flurry Enhancement
- Leap
- Piercing Fatal Blow
- Outgoing damage reduced from +0 / 15 / 30% to -10 / +5 / +20%.
- Piercing Fatal Blow
Gunlancer[]
- Ark Passive
- Enlightenment
- Lone Knight
- Gunlance Skill Damage increased from 7 / 14 / 21% to 8 / 15.5 / 25%.
- Lone Knight
Gunslinger[]
- General
- PvE Skill Damage, including Basic Attack, increased by 6.1%.
- Skills
- Quick Step
- Life Absorption tripod
- Atk./Move Speed buff duration increased from 4 / 4.2 / 4.4 / 4.7 / 5 seconds to 6 / 6.5 / 7 / 7.5 / 8.
- Sharpshooter
- Stagger increased from Mid to Mid-High.
- Perfect Shot
- Stagger increased from Low to Mid.
- Muscle Spasm tripod
- Stagger increased from Mid to Mid-High.
- Focused Shot
- Double Tap tripod changed to Last Bullet:
- New - Last Bullet: Large Caliber Bullets Final Bullet Damage +70 / 85 / 100 / 115 / 130%.
- Old - Double Tap: The second shot changes to a special bullet inflicting 35% of Base Damage. The special bullet will only hit 1 foe and will not pierce them. During Kill Confirmation, on hit, Damage +50 / 65 / 80 / 95 / 110%. With Quick Finish, the special bullet is fired before the last shot.
- Target Down
- Stagger increased from Mid to Mid-High.
- Semi-automatic Rifle
- Damage increased from 25 / 31 / 37 / 43 / 50% to 45 / 52 / 59 / 67 / 75%.
- Eye of Twilight
- Skill effect changed:
- New: Pull out your revolver and open fire to inflict N Damage.
- Old: Pull out your revolver and open fire for N Damage to foes affected by Eye of Twilight or N Damage to unaffected foes.
- Stagger increased from Low to Mid-High.
- Added a Level 2 Weak Point effect.
- Dead End
- Skill effect changed:
- New: Immediately fire another 6 shots in rapid succession to inflict up to N Damage and knock foes away.
- Old: Immediately fire another 6 shots in rapid succession for N Damage to foes affected by Eye of Twilight or N Damage to unaffected foes.
- Changed Stagger from Low to High.
- Added a Level 2 Weak Point effect.
- Ark Passive
- Enlightenment
- Time to Hunt
- New: Handgun/Rifle Stance Skill Crit Rate +5 / 10 / 15%. Stagger Damage Bonus +10 / 20 / 30%.
- Old: Crit Rate +5 / 10 / 15%.
- Rifle Expertise
- Removed effect: Stagger Damage Bonus +5 / 10 / 15%.
- Damage Increase bonus was incorrectly only increasing the Stagger Damage of Rifle Skills, contrary to the tooltip description.
- Time to Hunt
Machinist[]
- Skills
- Pulse Fire
- Added a Lv. 1 Weak Point effect.
- Air Strike
- PvE Damage reduced by 39.4%.
- PvP Damage reduced by 55.5%.
- Updated the skill to always hit the maximum number of times on a successful attack.
- Increased casting speed.
- Reduced the time to perform the next action (Movement Skill or skill).
- Reduced the times between when a bomb drops the explosion.
- Sync Protocol
- Damage increased by 8%.
- Increased Missile move speed.
- Increased Missile impact range.
- Project Titan
- Damage increased by 5.5%.
- Ark Passive
- Enlightenment
- Skill Upgrade
- Bonus damage now also affects Awakening skills.
- Skill Upgrade
- Leap
- Sync Combination
- Point Exclusion damage increased from 0 / 18 / 36% to 0 / 20 / 40%.
- Sync Combination
Paladin[]
- Skills
- Light of Judgment
- Weak Point increased from Lv. 1 to Lv 2.
- Stagger increased from Low to Mid.
Scrapper[]
- Skills
- Roundup Sweep
- Efficient Strike
- Cooldown reduction increased to -4 seconds from -3.
- Additional Strike
- New effect: Tenacious Power gain +30 / 33 / 37 / 41 / 45%.
- Divine Dragon Creation
- Now fully restores Tenacious Power even on the first hit.
- Ark Passive
- Enlightenment
- Ultimate Skill: Taijutsu
- Stamina Skill Damage increased from 21 / 33 / 45% to 24 / 36 / 48%.
- Shock Training
- Shock Skill Damage increased from 6 / 13 / 20% to 9 / 18 / 27%.
- Ultimate Skill: Taijutsu
Shadowhunter[]
- Skills
- Blood Marsh
- Changed skill control type from Combo to Point.
- Skill effect changed:
- New: Transform into a pool of blood, move to the target location, then rise and unleash a Blood Burst. The burst hits nearby foes 3 times, inflicting up to N Damage and blasting them away.
- Old: Release the blood, inflicting N Damage to nearby foes, forming a pool of blood that moves forward up to 10 meters before rising and inflicting N Damage, knocking foes back.
- Removed the initial hit triggered when the skill begins.
- Blood Burst damage increased by 11.1% per attack.
- Ark Passive
- Leap
- Hell's Frenzy
- New: Blood Marsh preparation action speed +25%.
- Old: Blood Marsh cast time is reduced allowing you to cast the next skill immediately.
- Demon's Ascension
- New: Gain Push Immunity while using Blood Marsh. While moving, you can pierce through Guardian Monsters. Blood Burst delivers a total of 9 attacks. Blood Marsh Outgoing Damage +18 / 37 / 56%.
- Old: Blood Marsh Damage +18 / 37 / 56%. Number of Blood Burst attacks +3 / 4 / 5.
- Hell's Frenzy
Sharpshooter[]
- Skills
- Blade Storm
- Movement Skills can now be activated sooner during casting.
- Charged Shot
- Increased the turn speed while charging.
- Quick Aim tripod changed to Concussion:
- New - Concussion: Increases the skill's Stagger to [Mid-High].
- Old - Quick Aim: While charging, turn speed +30%.
- Hawk Shot
- Added a Lv. 1 Weak Point effect.
- Snipe
- Reduced all holding durations.
- Increased the turn speed while holding.
- Holding now begins at the start of skill casting.
- Lock-On
- Changed skill control type from Normal to Point.
- Skill effect changed:
- New: Slide forward to the target location and fire 3 Lock-On arrows that hover for 2 seconds, track foes, then fire in the tracked direction, dealing damage and knockback.
- Old: Slide forward and fire 3 Lock-On arrows that hover for 2 seconds, track foes, then fire in the tracked direction, dealing damage and knockback.
- Ark Passive
- Enlightenment
- Death Strike
- Outgoing damage increased from 4 / 8 / 12% to 5 / 10 / 15%.
- Deep Learning
- Maximum stacks reduced from 60 / 45 / 30 / 20 / 10 to 10.
- Maximum stacks outgoing damage reduced from 3 / 3 / 3 / 4 / 5% to 1 / 2 / 3 / 4 / 5%.
- Death Strike
Slayer[]
- Skills
- Fatal Sword
- Player's second skill can now be used more quickly.
- Lights Out tripod
- Animation speed increased.
- Wild Stomp
- Focus tripod changed to Enhanced Strike:
- New - Enhanced Strike: Outgoing Damage +15 / 21 / 27 / 33 / 40%.
- Old - Focus: Fury Meter gain +50 / 56 / 62 / 68 / 75%.
- Released Fury tripod changed to Technique Charge:
- New - Technique Charge: Skill can now stack up to 2 times.
- Old - Released Fury: Outgoing Damage +45 / 52 / 59 / 67 / 75%. Fury Meter gain -90%.
- Flash Blade
- Added a Lv. 1 Weak Point effect.
- Mountain Cleave
- Player's second skill can now be used more quickly.
- Volcanic Eruption
- PvE damage increased by 6.1%.
- Player's second skill can now be used more quickly.
- Slightly sped up the final explosion animation.
- Guillotine
- PvE damage increased by 5.7%.
- Brutal Impact
- PvE damage increased by 10.2%.
- Ark Passive
- Enlightenment
- Intensifying Fury
- New effect: If Fatigue is at 20 or fewer stacks for the duration of Exhaustion is set to 10 seconds.
- Enhanced Skill
- New: Bloodlust Outgoing Damage +5 / 10 / 15%.
- Old: Bloodlust Crit Rate +5 / 10 / 15%.
- Intensifying Fury
Sorceress[]
- General
- PvE Skill Damage, including Basic Attack, increased by 2%.
- Skills
- Punishing Strike
- Final Strike
- Crit Damage increased from 160 / 180 / 200 / 220 / 240% to 210 / 232.5 / 255 / 277.5 / 300%.
- Explosion
- Final Strike
- Crit Damage increased from 140 / 157 / 174 / 192 / 210% to 190 / 210 / 230 / 250 / 270%.
- Doomsday
- Final Strike
- Crit Damage increased from 160 / 180 / 200 / 220 / 240% to 210 / 232.5 / 255 / 277.5 / 300%.
- Lava Blast
- PvE damage increased by 24%.
- Rushing Glacier
- Damage reduced by 10%.
- Normal Mode bonus damage from 35% to 50%.
- Ark Passive
- Enlightenment
- Magick Charge
- Atk. Power increased from 7 / 14 / 22% to 8 / 17 / 26%.
- Effect duration increased from 30 seconds to 45.
- Overload node changed to Concentrated Magick:
- New - Concentrated Magick: Arcane Rupture cannot be used, but using Blink generates an additional Arcane Acceleration effect for 45 seconds. Outgoing Damage +0.6 / 1.2 / 1.8 / 2.4 / 3%. Stacks up to 2 times. At max stacks, Atk. Speed +3 / 3.5 / 4 / 4.5 / 5%.
- Old - Overload: Arcane Rupture cannot be used, but using Blink generates an additional Overload effect for 30 seconds. Outgoing Damage +0.7 / 1.4 / 2.2 / 3 / 3.8%. Stacks up to 2 times. Per stack, Arcane Meter consumption +10% / 20% (based on stacks).
- Magick Charge
- Leap
- Outburst
- New: Lava Blast Outgoing Damage -38 / 25 / 10%. When Arcane Torrent is triggered, instantly reset the cooldown of Lava Blast.
- Old: Lava Blast Outgoing Damage +10 / 33 / 55%. Lava Blast Crit Damage +40%.
- Outburst
Soulfist[]
- Skills
- Lightning Palm
- Added a Lv. 1 Weak Point effect.
- Ark Passive
- Enlightenment
- Hype Enhancement
- Hype Damage Increase reduced from 13 / 26 / 40% to 8 / 19 / 31%.
- Hype Enhancement
Striker[]
- Skills
- Lightning Whisper
- Afterimages of Lightning tripod
- Duration increased from +2 seconds to +4.
- Esoteric Skill - Call of the Wind God
- Summon Storm tripod changed:
- New: Changes to Normal Mode. Summons tornado winds for 1.5 seconds. Outgoing Damage +40 / 47 / 54 / 62 / 70%. On hit, Push is removed and inflicts Paralysis.
- Old: Changes to Normal Mode and removes back attack effect. Slowly summons tornado winds from all directions that chase foes for 3 seconds. Outgoing Damage +40 / 47 / 54 / 62 / 70%. On hit, Push is removed and inflicts Paralysis.
- Esoteric Skill - Lightning Tiger Strike
- Hit range slightly increased.
- Ark Passive
- Enlightenment
- Esoteric Skill Focus
- Esoteric Skill Damage increased from 8 / 16 / 24% to 10 / 19 / 28%.
- Flurry Enhancement
- Normal Skill Damage increased from 20% to 30%.
- Orb's Blessing
- New: When 16 Esoteric Orbs are consumed, the [Z] key becomes available. Using it fully restores the Esoteric Meter and the next Esoteric Skill is empowered.
- Old: When 16 Esoteric Orbs are consumed, the next Esoteric Skill is empowered.
- Esoteric Skill Focus
Summoner[]
- General
- PvE Basic/Normal/Summon Skill Damage increased by 5%.
- PvE Ancient Elemental Skill Damage increased by 2%.
- Skills
- Released Will
- PvP cooldown increased from 14 seconds to 18.
- Excellent Mobility tripod changed to Quick Pace:
- New - Quick Pace: On skill end, Move Speed +10 / 12.3 / 14.6 / 16.9 / 19.2% for 3 / 3.2 / 3.4 / 3.7 / 4 seconds.
- Old - Excellent Mobility: Backup distance while using the skill +2 meters. With Storm Stampede, this distance is +1 meter.
- Sand Wind tripod
- New effect: Cooldown -4 seconds.
- Removed effect: Casting Speed +20%.
- Storm Stampede tripod
- New: Change to a Targeted Skill. Move to the target location within a distance of up to 8 meters, then attack foes in front. AoE Radius is also increased.
- Old: Spins and attacks all nearby foes.
- Elcid
- Deadly Poison Seed tripod
- Poison duration increased from 5 seconds to 6.
- Homing Seeds tripod
- New effect: Elcid's Damage to Push-Immune foes +30 / 37.5 / 45 / 52.5 / 60%.
- Igna
- Increased the speed of Igna breath.
- Increased the time it takes for the Flame Area to appear and adjusted its initial hit range to match.
- Ark Passive
- Enlightenment
- Master Summoner
- Ancient Elemental Skill Phoenix direct Damage increased by 21.4%.
- Flame explosion damage is reduced by 50%.
- Total Damage reduced by 11.5%.
- Elemental's Fury node changed to Total Command:
- New - Total Command: Companion Command Skill (excluding Igna) cooldown +100%. Command Skill Damage +102 / 108 / 114 / 120 / 126%. Igna's Command Skill Damage +1 / 4 / 7 / 10 / 13%.
- Old - Elemental's Fury: Elemental's Fury debuff stacks on the target each time an attack from Maririn, Pauru, Elcid, Shurdi, Igna, or Kelsion. Deal massive damage at 40 stacks. Elemental's Fury Damage +0 / 100 / 200 / 300 / 400%.
- Fruits of Empathy
- Pauru Basic Attack AoE Radius slightly increased.
- Master Summoner
Wardancer[]
- Skills
- Sky Shattering Blow
- Esoteric Meter Gain increased by 18%.
- Leaping Dragon
- Damage increased by 13.2%.
- Dragons Teeth tripod
- Outgoing damage reduced from 75 / 85 / 95 / 105 / 115% to 50 / 60 / 70 / 80 / 90%.
- Energy Combustion
- Esoteric Meter Gain increased by 42.9%.
- Esoteric Skill - Rising Fire Dragon
- Increased the direct hit range of the skill by 30%, does not affect the Eye of the Tempest tripod.
- Esoteric Skill - Call of the Wind God
- Summon Storm
- Tornado duration reduced from 3 seconds to 1.5.
- Esoteric Skill - Blast Formation
- Final Explosion
- Outgoing damage reduced from 60 / 68 / 77 / 86 / 95% to 30 / 37 / 44 / 52 / 60%.
- Deadly Dive
- Damage to foes increased by 15%.
- Energy gathering time while airborne reduced by 60%.
- Downward strike AoE Radius increased by 30%.
- Updated the skill allowing it to be canceled faster.
- Ark Passive
- Enlightenment
- Esoteric Skill Enhancement
- Esoteric Skill Damage per Orb increased from 2 / 4 / 6% to 4 / 6 / 8%.
- Overconsumption node changed to Circulate:
- New - Circulate: Esoteric Skills Damage +4 / 12 / 20%. After using an Esoteric Skill, instantly recover 0.5 Esoteric Orbs.
- Old - Overconsumption: Esoteric Orbs used for Esoteric Skills +1 in exchange for outgoing Damage +24 / 33 / 42%.
- Esoteric Skill Enhancement
- Leap
- Swift Footwork node changed to Relentless Onslaught:
- New - Relentless Onslaught: Deadly Dive outgoing Damage -55 / 45 / 35%. Cooldown -73%. MP Cost -73%. Damage to foes with Push Immunity +20%.
- Old - Swift Footwork: Deadly Dive energy gathering time -60%. Outgoing Damage +0 / 17 / 34%. Damage to foes with Push Immunity +20%.
- Thrust Kick
- New: Deadly Dive push distance +3 meters, number of strikes +2. Total Damage +20%. Additional Damage per strike +0 / 20 / 40%.
- Old: Deadly Dive cooldown +15 seconds, but push distance +3 meters, number of strikes +2. Total Damage +20%. Additional Damage per strike +10 / 30 / 50%.
- Focus Kick
- New: Thunderclap Kick Damage per hit +8 / 12 / 16%. Upon last kick, Damage to foes with Push Immunity +10 / 30 / 50%.
- Old: Thunderclap Kick Crit Rate +20%, Damage per hit +2 / 6 / 10%. Upon last kick, Damage to foes with Push Immunity +10 / 30 / 50%.
- Simplify
- New: +1 Esoteric Orb for each kick.
- Old: +1 Esoteric Orb for first kick, +2 for second kick.
- Damage per kick increased from 32 / 57 / 82% to 48 / 74 / 100%.
- Swift Footwork node changed to Relentless Onslaught:
Wildsoul[]
- General
- PvP skill damage, except Basic Attack, Awakening, and Hyper Awakening, reduced by 5%.
- Reverted Wildsoul to Normal state when entering a Clash Minigame from Phantom Beast Awakening state.
- Skills
- Claw
- New: Does not trigger a counter attack when pulling foes in.
- Old: If the target is an Adventurer, removes one buff and does not trigger a Counterattack when pulling foes in.
- Fox Illusion
- Hunter Instinct tripod
- Move Speed reduced from 20 / 22.4 / 24.8 / 27.4 / 30% to 10 / 12.3 / 14.6 / 16.9 / 19.2%.
- Fox Orb
- Hunter Instinct tripod
- Move Speed reduced from 20 / 22.4 / 24.8 / 27.4 / 30% to 10 / 12.3 / 14.6 / 16.9 / 19.2%.
- Digger Bear
- Ground Shock tripod
- Stun duration reduced from 4 seconds to 3.
- Ark Passive
- Enlightenment
- Wild Impulse
- Shapeshift Skill Damage reduced from 4 / 12 / 20% to 3 / 9.5 / 16%.
- Phantom Beast Spirit
- Cooldown reduction now also applies to Shapeshift Skills, excluding Hyper Awakenings.
- Agile Gait
- Updated the tooltip of for clearer effect description.
- Wild Impulse
References[]
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