With a gun for every occasion and the ability to switch between them quickly, gunslingers are deadly opponents at any range. Light on their feet thanks to their catlike reflexes, gunslingers are hard to pin down—and quick to unload a flurry of shots on any unwary foe.
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~ Official Description
Ark Passive
For details about the Gunslinger's Ark Passive, see this page.
Skills
Due to the complexity of the skill system, all skills on this page are displayed at level 1 with no effects applied. Please see the skill page for additional information. Scaling damage values are represented by X.
Gunslinger has 3 types of skills: Handgun Stance, Shotgun Stance, and Rifle Stance.
Specialty Skill
The Gunslinger has the ability to switch between three weapon of choice with [Z] / [Y] and [X]: Handgun, Shotgun, and Rifle. Each stance has its own defining trait that changes her playstyle.
Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to X Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting X Damage and launching foes into the air.
Fires the handgun forward to inflict X Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict X Damage. If an additional combo is input, the character kicks to inflict X Damage and then fires the handgun rapidly to inflict a total of X Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform a Counterattack.
Fires 3 bullets in a cone-shaped area. Each bullet inflicts X Damage, for a total of X Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting X Damage.
Fire your shotgun 2 times, inflicting X and X Damage. If this attack is followed by another attack, the character spins the gun to reload and fire it again, inflicting X Damage.
Fires a powerful flame bullet, launching foes into the air for X [Fire] Damage. Sets the ground ablaze, inflicting X [Fire] Damage every 0.8s for 2.4s.
Fires the rifle 2 times to inflict X Damage for each shot. Foe Move Speed -80% for 2s. Then fire a high-caliber bullet to inflict X Damage and knock down foes.
After charging forward, jump backwards in the targeted direction and throw a special grenade. Attack the resulting barrier with a handgun 5 times to inflict up to X Damage, pulling foes to the center. At the end of the attack, the special grenade explodes, inflicting X Damage and knocking back foes.
Aims and fires in the targeted direction, inflicting X Damage and knocking foes back. Foes within the AoE Radius while aiming gain a Bullseye Target effect. Bullseye Target: Bullseye incoming Damage +30%.
Fire the Shotgun 6 times in a wide area, inflicting up to X Damage. Fire the last bullet towards the ground, causing an explosion that inflicts X Damage and knocks back foes.
Turns back and marks the closest foe in range as a dueling target. Grants them the Eye of Twilight debuff. Move Speed -80% and Atk. Speed -40% for 3.5s. After a 2s countdown, the character swiftly draws and fires their revolver for X Damage, inflicting Stagger [Mid-high] and Weak Point Level 2 to foes affected by the Eye of Twilight debuff. X Damage to foes without it. The Eye of Twilight debuff disappears after shooting.
Turn back from the attack direction and walk away while holstering the Handgun. Mark 1 closest foe as a dueling target, inflicting Eye of Twilight, Move Speed -80%, and Atk. Speed -40% for 5 seconds. Then, quickly draw the Revolver to fire 6 shots and reload. Immediately fire another 6 shots in rapid succession for X Damage, inflicting Stagger [High] and Weak Point Level 2 to foes affected by Eye of Twilight, or X Damage to unaffected foes. Eye of Twilight disappears after the final shot.
Aims your foe in the front while quickly moving backward and fires 1 bullet. The bullet creates a large Rear Blast to inflict X Damage to the foes in the vicinity.
Jump into the air and equip an atomic bomb, then aim at the ground 10 meters forward and fire. When the atomic bomb is embedded into the ground, it explodes after a short delay, inflicting X Damage and knocking foes back.