Variables that scale by level are displayed like so: Min Lv. (Max Lv.). Skill levels 1-10 requires class level 16, skill level 11 requires class level 55, and skill level 12 requires class level 60.
Mana Cost: 85 (?)
Leap 4 meters forward and thrust downward, inflicting X (X) Damage and slamming foes onto the ground.
Tripod Information[ | ]
Tripods are unlocked as skill level increases.
Tier 1: 4 skill levels
Tier 2: 7 skill levels
Tier 3: 10 skill levels
Excellent Mobility
(Max Lv. 5)
Move distance +2 / 2.5 / 3 / 3.5 / 4 meters.
Quick Preparation
(Max Lv. 5)
Cooldown -4 / 4.5 / 5 / 5.5 / 6 seconds.
Weak Point Enhancement
(Max Lv. 1)
Grants Weak Point Lv. 1 to the skill.
Confirmed Kill
(Max Lv. 5)
Outgoing Damage +25 / 31 / 37 / 43 / 50% and additional Damage to staggered target +50%.
Element is now [Water]. The last attack creates a Cold Zone. Move Speed -20% for 5 seconds. The frost effect lasts for 1 second and stacks up to 3 times.
Critical Blow
(Max Lv. 5)
Changes to Spot mode. Teleport to a higher elevation and stab downward from there, inflicting 80% / 89.6% / 99.2% / 109.6% / 120% damage to foes with Push Immunity. On skill use, max Move Distance is +1 meter.
Explosion
(Max Lv. 5)
AoE Radius +30%. Stomp on the ground one more time, knocking foes into the air inflicting 50% / 57.5% / 65% / 72.5% / 80% damage.
New - Concussion: Stagger increases to [Mid-high]. Outgoing Damage +30 / 37 / 44 / 52 / 60%.
Old - Ruthless: Crit Rate against Staggered foes +100%. Crit Damage +0 / 11 / 22 / 33 / 44%.
Cold Zone tripod changed:
New: Element is now [Water]. The last attack creates a Cold Zone. Move Speed -20% for 5 seconds. The frost effect lasts for 1 second and stacks up to 3 times.
Old: Element is now [Water]. The last attack creates a Cold Zone. Move Speed -20% and X / X / X / X / X damage is inflicted every second for 5 seconds. The frost effect lasts for 2 seconds and stacks up to 3 times. [PvP: Cold Zone damage is reduced.]