Deadeye (also known as Devil Hunter) is an advanced class for the male gunner found in Lost Ark. He is primarily a ranged class that uses multiple firearms as his main weapon.
With their flexible triple-wielding playstyle and brash attitude, you might mistakenly suppose that this rough-and-tumble rogue has a death wish. They do, but don't worry—it's just for their opponents. They can choose the most effective weapon from an arsenal that includes a double handgun, shotgun, and rifle.
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~ Official Description
Ark Passive
For details about the Deadeye's Ark Passive, see this page.
Skills
Due to the complexity of the skill system, all skills on this page are displayed at level 1 with no effects applied. Please see the skill page for additional information. Scaling damage values are represented by X.
Deadeye has 3 types of skills: Handgun Stance, Shotgun Stance, and Rifle Stance.
Specialty Skill
The Deadeye has the ability to switch between three weapon of choice with [Z] / [Y] and [X]: Handgun, Shotgun, and Rifle. Each stance has its own defining trait that changes his playstyle.
Dash 5 meters forward, deliver an upper kick that inflicts X Damage, and perform a frontal attack and counterattack. Rapid fire your handgun 8 times, inflicting up to X Damage. The handgun attack keeps pushed foes airborne.
Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to X Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting X Damage and launching foes into the air.
Jump into the air and rapidly fire your handgun in all directions, inflicting X Damage. Movement is possible while firing. Airborne foes are launched back in the air.
Fire the shotgun 3 times. Each shot inflicts X Damage. Movement is possible while firing. Damage inflicted on nearby targets can increase up to 2 times.
Fire two shotguns at foes, inflicting up to X Damage, followed by a finishing shot that knocks down foes for X Damage. Nearby foes receive 2x the Damage.
Jump into the air and fire at a target location, inflicting X Damage. Upon using the skill again after firing, use the recoil to land on a target location within 3.5 meters.
Fire 4 rounds of high-caliber bullets while rotating at the target location. The first three bullets inflict X Damage and foe Move Speed -80% for 2s. The last one inflicts X Damage and knocks foes down.
Shoots a laser at the target location, leaving a mark on the ground. After a period of time, a missile will land on the location and explode, inflicting X Damage. A secondary explosion will occur in the air, inflicting X Damage 3 times and knocking back foes.
Throw multiple explosives around, then burst-fire your handgun at them to inflict X Damage in addition to X explosion Damage, launching foes into the air.
A steel structure appears and fires the Handgun in all directions, causing the bullets to ricochet, inflicting X Damage to nearby foes 8 times. When that ends, shoot the bombs attached to the structure to detonate them all at once, inflicting X Damage and knocking back foes.
Summon a large-caliber rifle and shoot 3 times. The first 2 bullets inflict X Damage to directly hit foes ending in a burst along the trajectory that pulls foes in for X Damage. The last shot inflicts a total of X Damage: X Damage to directly hit foes and X Damage to foes affected by its final burst, knocking them away.