Deadeye (also known as Devil Hunter) is an advanced class for the male gunner found in Lost Ark. He is primarily a ranged class that uses multiple firearms as his main weapon.
With their flexible triple-wielding playstyle and brash attitude, you might mistakenly suppose that this rough-and-tumble rogue has a death wish. They do, but don't worry—it's just for their opponents. They can choose the most effective weapon from an arsenal that includes a double handgun, shotgun, and rifle.
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~ Official Description
Skills
Due to the complexity of the skill system, all skills on this page are displayed at level 1 with no effects applied. Please see the skill page for additional information. Scaling damage values are represented by X.
Deadeye has 3 types of skills: Handgun Stance, Shotgun Stance, and Rifle Stance.
Specialty Skill
The Deadeye has the ability to switch between three weapon of choice with [Z] / [Y] and [X]: Handgun, Shotgun, and Rifle. Each stance has its own defining trait that changes his playstyle.
Dash 5 meters forward, deliver an upper kick that inflicts X Damage, and perform a frontal attack and counterattack. Rapid fire your handgun 8 times, inflicting up to X Damage. The handgun attack keeps pushed foes airborne.
Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to X Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting X Damage and launching foes into the air.
Jump into the air and rapidly fire your handgun in all directions, inflicting X Damage. Movement is possible while firing. Airborne foes are launched back in the air.
Fire the shotgun 3 times. Each shot inflicts X Damage. Movement is possible while firing. Damage inflicted on nearby targets can increase up to 2 times.
Fire two shotguns at foes, inflicting up to X Damage, followed by a finishing shot that knocks down foes for X Damage. Nearby foes receive 2x the Damage.
Jump into the air and fire at a target location, inflicting X Damage. Upon using the skill again after firing, use the recoil to land on a target location within 3.5 meters.
Fire 4 rounds of high-caliber bullets while rotating at the target location. The first three bullets inflict X Damage and foe Move Speed -80% for 2s. The last one inflicts X Damage and knocks foes down.
Throw multiple explosives around, then burst-fire your handgun at them to inflict X Damage in addition to X explosion Damage, launching foes into the air.
Summon a large-caliber rifle and shoot 3 times. The first 2 bullets inflict X Damage to directly hit foes ending in a burst along the trajectory that pulls foes in for X Damage. The last shot inflicts a total of X Damage: X Damage to directly hit foes and X Damage to foes affected by its final burst, knocking them away.
Fires 3 bullets in a cone-shaped area. Each bullet inflicts X Damage, for a total of X Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting X Damage.