Artillerist (also known as Blaster) is an advanced class for the male gunner found in Lost Ark. He is primarily a ranged class that uses heavy launchers as his main weapon.
Additional Info
“ | Artillerists believe in firepower and lots of it, blasting their enemies with some of the biggest guns under the sun. They may not be the most mobile fighters, but they make up for their lack of agility with huge mechanical launchers and other hard-hitting weapons, heavy armor, and incredible destructive force. | „ |
~ Official Description |
Ark Passive
Skills
Due to the complexity of the skill system, all skills on this page are displayed at level 1 with no effects applied. Please see the skill page for additional information. Scaling damage values are represented by X.
Artillerist has 2 types of skills: Normal Skill and Barrage Mode.
Specialty Skill
- Firepower Meter
- The Firepower gauge gives a buff that increases as it fills up, up to 30% more damage.
- It has three different levels of buff which can be seen in the gauge, level 1, 2 and 3 with the colors being white, yellow and red.
- The meter will stay full while dealing damage, but will start depleting if not hitting anything for more than 8 seconds.
- Barrage Meter
- The Barrage gauge allows you to enter Barrage mode, replacing the Artillerist's skills, granting 20% damage reduction and push-immunity, and reseting the cooldown of movement and Stand Up skills.
- Exiting this mode gives a Cooling Effect debuff that prevents you from gaining gauge for a certain amount of time.
- The Barrage Meter does not deplete.
Normal Skills
Icon | Name | Level Req. | Cooldown | Description |
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Enhanced Shell | 10 | 5 seconds | Fire a massive bullet to inflict X Damage. |
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Pressurized Heatbomb | 10 | 24 seconds | Launch a bomb that explodes a few moments later, inflicting X damage. |
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Buckshot | 10 | 8 seconds | Fire a cone-shaped blast with a shotgun, inflicting X Damage and pushing foes away. |
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Howitzer | 10 | 12 seconds | Fire an explosive cannon at the target location, inflicting X Damage and launching foes into the air. |
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Gatling Gun | 10 | 16 seconds | Spin toward the target location and fire your machine gun 24 times over 3s to inflict up to X Damage. |
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Napalm Shot | 10 | 18 seconds | Detonate a napalm shell, launching foes into the air for X Damage. The napalm shell sets the ground ablaze on impact, inflicting 36 [Fire] Damage every second for 5s. |
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Multi-Rocket Launcher | 12 | 24 seconds | Fire 5 missiles in random directions to inflict up to X Damage. |
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Flamethrower | 14 | 20 seconds | Fire your flamethrower in a single direction while moving freely. This flamethrower lasts for up to 4s, inflicting a total of X [Fire] Damage. |
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Swing | 16 | 12 seconds | Swing your launcher, inflicting X Damage and stunning foes for 3s. |
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Air Raid | 18 | 20 seconds | Fire multiple large-caliber bullets into the sky. They drop onto random foes, launching them into the air inflicting up to X Damage. |
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Jump Barrage | 20 | 20 seconds | Jump vertically to bombard the area under your feet, inflicting X Damage and knocking foes back. |
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Summon Turret | 24 | 1 seconds | Summon a turret equipped with a machine gun. The turret attacks surrounding foes for 10s, inflicting X Damage with every attack. |
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Plasma Storm | 28 | 20 seconds | Launch a plasma field that travels at a low speed toward foes, inflicting X Damage every 0.5s for 5s. |
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Gravity Explosion | 32 | 30 seconds | Generate a gravitational field, pulling foes and inflicting up to X Damage, then cause an explosion knocking foes away for X Damage. |
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Forward Barrage | 36 | 8 seconds | Quickly fire a cannon to inflict X Damage. |
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Homing Barrage | 40 | 20 seconds | Plant a homing device at a target location within 8 meters. A missile comes flying after 4s, exploding and launching foes into the air for X Damage. |
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Energy Field | 50 | 40 seconds | Create a shield that absorbs Damage equal to 1500% of your Max HP for 4s. |
Barrage Skills
Icon | Name | Level Req. | Cooldown | Description |
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Barrage: Howitzer | 10 | 16 seconds | Bombard the target location and launch foes into the air for X Damage. On hit, foe Defense -12.0% for 12.0s. |
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Barrage: Focus Fire | 20 | 30 seconds | Spin at the target location while firing a barrage of bullets that inflict up to X Damage, launching foes into the air. |
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Barrage: Energy Cannon | 40 | 40 seconds | Fire a powerful penetrating energy cannon, inflicting up to X Damage and knocking back foes. The skill is immediately cancelled if the key is pressed while the cannon is firing. |
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Barrage: Impregnability | 40 | 30 seconds | Creates a shield that absorbs Damage equal to 30% of Max HP for 8s. Shield expires when Barrage Mode ends. |
Hyper Awakening Techniques
Icon | Name | Level Req. | Cooldown | Description |
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Barrage: Steel Rain | 50 | 70 seconds | Fire a signal flare into the sky and request a missile strike at the target location. After some time, missiles will rain down on the point to inflict X Damage 10 times. |
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Missile Launcher | 50 | 70 seconds | Fires up to 4 missiles. Each missile explodes on impact to inflict X Damage and knock back foes. |
Awakening Skills
Type | Icon | Name | Level Req. | Cooldown | Description |
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Awakening | ![]() |
Missile Barrage | 50 | 300 seconds | Fire 20 rockets in the sky. The missiles fly to the target location and explode, inflicting up to X Damage. |
Hyper Awakening | ![]() |
A.C.O.M. Bombardment Support | 50 | 300 seconds | Fire a signal flare with the Mechanical Launcher to request bombardment support from the A.C.O.M. (Arthetine Combat Operation Machine). The A.C.O.M. will fly in quickly and fire all of its equipped missiles at the target location to inflict X Damage 5 times and knock back foes. |
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Heavy Turret | 50 | 300 seconds | Summon a heavy turret that lasts for 20s, inflicting X and X Damage with satellite-guided bombs and laser shots. |
Hyper Awakening | ![]() |
A.C.O.M. Attack | 50 | 300 seconds | Fire a signal flare with the Mechanical Launcher to request bombardment support from the A.C.O.M. (Arthetine Combat Operation Machine). The A.C.O.M. will fly in quickly and land at the target location, inflicting X Damage and remaining in combat for 15 seconds. After landing, the A.C.O.M. uses a laser barrage, dealing up to X Damage. If there are foes nearby, it jumps backwards and fires missiles, dealing up to X Damage. If there are no foes nearby, it fires its machine gun, dealing up to X Damage. |
Patch History
- For removed content, see this page.
- Class engravings removed: Barrage Enhancement and Firepower Enhancement.
- Replaced by the Enlightenment tree.
- Now uses the Ark Passive by default.
- Ark Passive added.
- Hyper Awakening Techniques added: Barrage: Steel Rain and Missile Launcher.
- Hyper Awakenings added: A.C.O.M. Bombardment Support and A.C.O.M. Attack.
- Awakening Skill damage increase coefficient from Specialization reduced from 0.382 to 0.1528.
- PvE
- Combat Level 50 Awakening Skill damage increased by 19.2%.
- Combat Level 55 Awakening Skill damage increased by 29.2%.
- Combat Level 60 Awakening Skill damage increased by 43.1%.
- PvP
- Combat Level 55 Awakening Skill damage increased by 8.4%.
- Combat Level 60 Awakening Skill damage increased by 20%.
- PvE Defense coefficient increased from 0.95 to 1.0.
- PvP Defense coefficient increased from 0.9 to 0.95.
- Barrage skill damage amplification based on Specialization increased from 0.48 to 0.5.
- Dash skill cooldown reduced from 10 seconds to 8.
- Firepower buff increase from Specialization reduced from 0.58 to 0.52.
- Barrage skill damage increase from Specialization reduced from 0.49 to 0.48.
- PvE Firepower Meter gain for all Normal skill increased by 9.3%.
- PvE damage for all Normal skills increased by 3.4%.
- Identity
- Now enters Barrage Mode faster.
- When another skill is pressed when entering Barrage Mode, the skill is activated immediately after entering Barrage Mode.
- Cooldown of Movement and Stand Up Skills reset when entering Barrage Mode.
- Following Battle Items can be used immediately without motion when in Barrage Mode.
- [Grenade] Category Battle Items
- [Bomb] Category Battle Items
- Flare
- Pheromone Essence
- Guardian Restraining Orb
- Firepower coefficient due to Specialization reduced from 0.62 to 0.58.
- Barrage coefficient due to Specialization reduced from 0.50 to 0.49.
- "Freeze Shell" replaced with "Pressurized Heatbomb".